Lesson information:
As you watch the video, look out for these learning points:
- How to change your view and camera angles to get a more accurate preview of your performance editing
Preview the contents of Performance Editor
- Click the ‘Play’ button to preview the performance
- Drag to minimize or increase the canvas scene
- Hold and drag your cursor around on the canvas to get a 3D preview of the environment
- The ‘Player Spawn Point’ view is the most useful because it shows you a view which is closest to the final performance that will be published.
- Click the yellow ‘3D Preview’ button in the top right corner to view the final rendered performance that will be published
- You can still use your curser to view the 3D environment during this playback (just as a learner would on a desktop or a VR headset)
- *This Preview can also be accessed from the Flow view, by clicking on the STA (start Node) and click the yellow ‘3D Preview’ button in the top right corner.
‣
- In this lesson, we'll look at how to preview the contents of Performance Editor. As you can see here, we're already inside Performance Editor for a dialogue note and we have some performance built out here on the Performance Editor, so you can preview it within Performance editor, just by pushing play
- That will show us this. Now that we're all here, we can get started. Thank you for your patience, Mr. Abadi.
- I wanna get this resolved for you as quickly and efficiently as possible. You can minimize your canvas over here. You can increase it by dragging this down to have a larger view.
- You can hold and drag your cursor around on the canvas to change your view of the screen and the environment.
- You can also change your camera angle over here, but player spawn point I find to be the most useful because it shows you as close to what the final, the final performance is going to look like.
- And if you want to see that before you publish, the way to do it is by clicking this 3D preview button up here in the top right.
- So I want you click there. It takes a moment to load and that's going to show you how the performance looks as it will be when it's published.
- Once it starts playing, you're still able to use that cursor to hold and drag around as you could. If you're previewing on desktop or if you're using a VR headset, you'll be able to look around once it's published.
- But this will give you, this will give you the most accurate view of your performance editing. So it may take a moment just to load there.
- Ah, good. Now that we're all here, we can get started. Thank you for your patience, Mr. Abadi. I wanna get this resolved for you as quickly and efficiently as possible.
- Too late for that. The last time I was here, I got all kinds of assurances from your so-called employee here and it was all, So as you can see, that is the 3D preview of what we have here.
- Another way to do it is you can click on the start node and then also click 3D preview and it will start that 3D playback for you.
- Ah, good. Now that we're all here, we can get started. Thank you for your patience, Mr. Abadi. I wanna get this resolved for you as quickly and efficiently as possible.
- Too late for that the last time I was here. So that's how you do 3D playback to preview your performance editing in performance editor for co-pilot designer.
Mark Actions as ‘Completed’ in the Actions Checklist
Download any supporting Resources & Documents:
Mark this Lesson as ‘Completed’ in the Progress Tracker
Level 7 - Lesson 5: CoPilot Designer Performance Editor Previewing
Level 7 - Lesson 5: CoPilot Designer Performance Editor Previewing
Completed
…and then go to the next Lesson! 💪
Level 7 - Lesson 6: CoPilot Designer Performance Editor Best Practices
Level 7 - Lesson 6: CoPilot Designer Performance Editor Best Practices
Completed