Lesson information:
As you watch the video, look out for these learning points:
- How to create and edit Dialogue Nodes in CoPilot Designer.
- How to add speaking lines for 1 or multiple Virtual Humans.
- How and why to add a Type, Notes and Hints.
Dialogue Nodes (features on the right-side panel)
→ Select the Virtual Human
- Easily switch the Virtual Human speaker of the Dialogue Node.
→ TYPE
- Type doesn’t actually influence scoring.
- Choosing a “Type” creates little feedback icons which appear above the Virtual Humans after they speak.
- Type is primarily useful for when dialogue appears after a Learner Decision and we want to indicate if their response was “good, bad or neutral”
→ NOTES
- Notes do not appear on the screen for the learner to see.
- Notes is useful for creators to collaborate on a file, or for directions for a voice actor.
- *The Notes field WILL export with the script.
→ *Optional: Add Multiple Virtual Humans to speak on 1 Dialogue Node
- There is also the option to add multiple virtual humans within the same Dialogue Node.
- This can be helpful when you want virtual humans to interact with each other while they're speaking.
→ Hint
- Hints WILL appear on screen for the learner.
- You can edit when they appear in the timeline of performance once you go into Performance Editor.
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Mark Actions as ‘Completed’ in the Actions Checklist
Download any supporting Resources & Documents:
Mark this Lesson as ‘Completed’ in the Progress Tracker
Level 5 - Lesson 2: CoPilot Designer Editing Dialogue Nodes
Level 5 - Lesson 2: CoPilot Designer Editing Dialogue Nodes
Completed
…and then go to the next Lesson! 💪
Level 5 - Lesson 3: CoPilot Designer Editing Decision Nodes
Level 5 - Lesson 3: CoPilot Designer Editing Decision Nodes
Completed