Logo
  • 🤖 Design Assistant
  • 🚀 Start here!
  • 🤓 Tutorials
  • 🧠 Content Planning
  • 💬 Project, Scene, Flow!
  • 🗣 Performance
  • 📈 Dashboard
  • Resources
Member Login
Level 7 - Lesson 1: CoPilot Designer PE Audio
Level 7 - Lesson 1: CoPilot Designer PE Audio

Level 7 - Lesson 1: CoPilot Designer PE Audio

icon
PREV: Level 7 - Lesson 0: Scribe Tutorial Performance EditorLevel 7 - Lesson 0: Scribe Tutorial Performance Editor
icon

NEXT: Level 7 - Lesson 2: CoPilot Designer VO Audio ImplementationLevel 7 - Lesson 2: CoPilot Designer VO Audio Implementation

Lesson information:

As you watch the video, look out for these learning points:

  • Navigate audio settings in PE - the Performance Editor of CoPilot Designer
  • How to control text-to-speech options, preview voices, and edit performance to see the virtual human speaking.

Performance Editor Generated Audio

  • Click ‘Edit’ on a Flow to see the Nodes that have been created
    • View the Flow and notice the Dialogue Nodes
      • Any Dialogue will automatically generate text to speech audio
  • Click ‘Scene’ on the left side menu to see the Environment and the spawn points for the Virtual Humans
    • Here you can select a ‘Voice’ option for each character
  • Go back to the Flow and Click ‘Performance’ on any Dialogue Node to go to the Performance Editor
    • Here you can see the virtual human perform the generated audio
‣
Video Transcript
✅

Mark Actions as ‘Completed’ in the Actions Checklist

Download any supporting Resources & Documents:

📘

Mark this Lesson as ‘Completed’ in the Progress Tracker

Level 7 - Lesson 1: CoPilot Designer PE Audio
Level 7 - Lesson 1: CoPilot Designer PE Audio
Completed

…and then go to the next Lesson! 💪

Level 7 - Lesson 2: CoPilot Designer VO Audio Implementation
Level 7 - Lesson 2: CoPilot Designer VO Audio Implementation
Completed
TSU
YouTubeX